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F1Krazy
I'm a guy with way too many ideas and not enough time. In my spare time I develop indie games and occasionally write things.

Age 29, Male

Software Engineer

Essex, UK

Joined on 9/25/05

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MSC5 10th Anniversary Update is here!

Posted by F1Krazy - February 27th, 2022


The 10th Anniversary Update to Madness Scene Creator 5 is now LIVE! This fixes the various problems that have been mentioned over the years, and adds a bunch of new content as well. Once again, I want to say a massive thank you to everyone who has continued to play and enjoy MSC5 even after all this time. I never imagined, when I made my first scene creator in 2007, that people would still be playing them in 2022.


Here are the full patch notes:


  • [FIXED] The mute button now works
  • [FIXED] The layering system now works. Clicking on an object will move it in front of everything else in the scene.
  • [FIXED] Objects now scale proportionately
  • [FIXED] Certain objects did not rotate correctly
  • [ADDED] All wounds and blood splats come in both normal and ATP versions. Hold B and click to toggle between them.
  • [ADDED] All four hand types (normal, zombie, gloved, Auditor) now share the same poses
  • [ADDED] Tricky's stop sign
  • [ADDED] Muzzle flashes
  • [CHANGED] The game now uses the Ruffle emulator by default, so you no longer have to manually switch to the emulated version
  • [CHANGED] The UI is cleaner, clearer, and more consistent
  • [CHANGED] Had to replace one of the gibbed heads as it was bugged and wouldn't let me create an ATP version of it


Known issues:


  • When an object's blood colour is changed, it will sometimes change back immediately


Depending on feedback, there may be further updates, particularly in September when MMSC celebrates its 15th anniversary.


Enjoy!


iu_562193_1348524.png


8

Comments

could you please make it so you could hide animated parts, the auditor is causing lots of lag!

Are you sure it's the Auditor? I've never had complaints about lag before, and he's been in there the whole time, so I'm curious as to whether it's being caused by something else.

If it is the Auditor, I can try and add an option that lets you turn off the animations, rather than just hiding the parts. Either way, I'd appreciate it if you could get back to me with a little more info about exactly what's happening.

@F1Krazy its haws a lot of lag for me

@F1Krazy
the other hank is broken the head is back of the corpse pls fix it

"The other Hank"? "The head is back of the corpse"? I'm sorry, I don't quite understand what you mean. Can you message me a picture and explain in more detail what the issue is?

@F1Krazy DONE

I understand the problem now and will be posting a fix for it shortly.

@F1Krazy thanks i like you scene creator is good

@F1Krazy I played it again, and now the lag is gone!

Glad to hear it!

como se gira?