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F1Krazy
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    I'm a guy with way too many ideas and not enough time. In my spare time I develop indie games and occasionally write things.

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    Six Seats Left - V1.1 Update

    Posted by F1Krazy - November 8th, 2023


    Thanks to everyone who played and rated Six Seats Left during Ludum Dare 54! It ended up being comfortably my highest-rated entry since LD44, and my highest-rated Newgrounds submission outside of my Madness scene creators! While I'm a little disappointed it didn't make the monthly top 30, it did get selected as the preview icon for Newgrounds' LD54 collection, which is a tremendous honour.


    As a way of saying thank you, Six Seats Left has been updated to V1.1, addressing some of the feedback I got from the jam and adding a few things I didn't get to include initially. Next year, I'll hopefully get to release some games other than Ludum Dare projects.


    iu_1110789_1348524.gif


    V1.1 Update Notes


    Additions

    • Dialogue can be fast-forwarded by pressing Z


    Changes

    • Alice and Caitlyn’s dialogue noises are now much quieter
    • The intro now fades in
    • Added clouds in the sky during the intro
    • Added a pathway leading into the game area (what happens if you try to leave?)
    • The target arrow is now animated
    • Minor code tidy-up


    Bug Fixes

    • Fixed candidates facing the player when boarding or leaving, instead of looking where they’re going
    • Fixed candidates clipping through the fencing and/or the side of the boarding ramp while boarding
    • Fixed candidates clipping through the fencing when leaving

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